Connecting dots of digital learning

Image credit: DARPA

Survey about Learning Data, Analytic and Learner Profile (#bigdata) (1)

09/16/2014 • Learning Standards

At the ending of 2013, IBM revealed its predictions for five big innovations that will change our lives within five years. The number one on the list is “The classroom will learn you“. In the next five years, IBM believes teachers will use “longitudinal data” such as test scores, attendance, and student behavior on electronic… Read More ›

Mobile Learning »

Top 30 Applications of Google Glass in the Classroom (0)


Good news for Edtech: There are so many ideas for Google Glass in Education! Check out this interactive infographic. How Google Glass might be used in Education – An infographic by the team at Open Colleges

Mobile Learning Design »

Open Standards, Open Web Platform, Web on Everything (1)

web platform docs logo

On 29 August 2012 five leading global organizations jointly signed an agreement to affirm and adhere to a set of Principles in support of The Modern Paradigm for Standards; an open and collectively empowering model that will help radically improve the way people around the world develop new technologies and innovate for humanity. The result… Read More ›

Mobile Learning Stories »

Secrets of Mobile Learning Failures (#mlearning) (3)


Secrets of mlearning failures: confronting reality, from Research in Learning Technology Thomas Cochrane Centre for Teaching and Learning, Auckland University of Teaching, Auckland, NZ Having implemented and evaluated over 35 mlearning projects in a variety of contexts in higher education over the past 6 years the researcher is ready to share the untold secret: not all mlearning… Read More ›

Open Educational Resources »

Open Educational Resources World Map (#OER) (9)

OER world map api

The OER world map is an operational service, which allows to: input data through web forms display data on a world map with basic functionalities fulltext search with several filters (e.g. for geographic area, country, resource type) This prototype was developed by hbz and Felix Ostrwoski from February to April 2014 with funding by the… Read More ›

Learning Analytics »

A/B Testing for Developing Learning Programs (1)

Image credit: DARPA

For some years now, technology developers from industries other than education have been releasing products to users as soon as possible and then collecting and using data from the users to determine consumer preferences. Technology developers amass a large user base so they can collect and learn from data about how users respond to their… Read More ›

Flipped Classroom »

Beyond MOOCs: Sustainable Online Learning in Institutions (4)

learners choices

White paper title: Beyond MOOCs: Sustainable Online Learning in Institutions (licensed under CC BY) Authors: Li Yuan, Stephen Powell and Bill Olivier The key opportunity for institutions is to take the concepts developed by the MOOC experiment to date and use them to improve the quality of their face-to-face and online provision, and to open… Read More ›

Digital Resources »

Best Websites for Teaching & Learning 2014 (1)


American Association of School LIbrarians (AASL) just announced the 2014 Best Websites for Teaching & Learning. They foster the qualities of innovation, creativity, active participation, and collaboration. They are free, Web-based sites that are user friendly and encourage a community of learners to explore and discover. Media Sharing Digital Storytelling Manage & Organize Social Networking… Read More ›

Digital Learning »

Developing Digital Learning Resources with Minimally Viable Product Model (2)

big data, educational data mining

Educators are just starting to appreciate the full potential of big data. For example, big data can be analyzed to create a picture of an individual learner’s course of learning, not just the level of proficiency attained but the way the learner allocated his or her time and used system resources to attain that proficiency…. Read More ›

Teaching with Technology »

Educational Technology for the Global Village (6)

educational technology in the global village

The possibilities afforded by instructional technology to build bridges between the diverse peoples of the world seem endless. The technological advances such as the Internet, Skype, mobile telephones, and wireless connectivity are making the world “smaller” by eliminating barriers to instantaneous communication, it is not clear what the moral response to this smaller world should be… Read More ›

Gamification of Education »

The Most Effective Uses of Gamification in Learning (0)


An Coppens Gamification in learning works best when you make the learner think and you let them experience the consequences of their choices. Andrew Hughes Gamification can transform your material into something meaningful that users will carry with them long after they’ve finished your training. Anya Andrews Besides the learner audience engagement and development of… Read More ›