Connecting dots of digital learning

experience API data round trip

Leveraging #xAPI to Transform Your Learning Content and Solution (1)

IEEE Actionable Data Book is an open standard for ebook. It’s based on ePub3 standard and the latest learning standard Experience API, xAPI, for data-driven learning design. The IEEE ADB project grew out of a paper presented at the IEEE Global Humanitarian Technology Conference in 2011 that discussed a broadly applicable framework for building educational… Read More ›

Future of Education »

Innovating Pedagogy – Dynamic Assessment (4)

dynamic assessment

Innovating Pedagogy 2014  This is the third in a series of annual reports on innovations in teaching, learning and assessment. The Innovating Pedagogy reports from Open University(UK) are intended for teachers, policy makers, academics and anyone interested in how education may change over the next ten years. Giving the learner personalized assessment to support learning Potential impact: medium Timescale: long (4+… Read More ›

Learning Analytics »

Making Sense of Video-Based Learning Analytics (2)

MOOC coffee

Making Sense of Video Analytics: Lessons Learned from Clickstream Interactions, Attitudes, and Learning Outcome in a Video-Assisted Course (Feb., 2015) Michail N. Giannakos, Konstantinos Chorianopoulos, and Nikos Chrisochoides Norwegian University of Science and Technology, Norway, Ionian University, Greece, Old Dominion University, USA Traditional lectures may no longer primarily serve the purpose of disseminating information, which… Read More ›

Experience API Powered Learning »

Leveraging #xAPI to Transform Your Learning Content and Solution (1)

experience API data round trip

IEEE Actionable Data Book is an open standard for ebook. It’s based on ePub3 standard and the latest learning standard Experience API, xAPI, for data-driven learning design. The IEEE ADB project grew out of a paper presented at the IEEE Global Humanitarian Technology Conference in 2011 that discussed a broadly applicable framework for building educational… Read More ›

Mobile Learning »

Bad Practices in Mobile Learning (1)

Yikes!

This updated summary of “Bad Practices in Mobile Learning” from EduTech blog of The World Bank (by Michael Trucano)  is more schools than enterprise, but these are common mistakes observed in multiple initiatives and in multiple places, and seem to repeat over time with only slight variations. In no particular order,  and with specific reference to common realities in middle… Read More ›

Open Educational Resources »

An Ontology for Open Rubric on the Web (1)

An Ontology for Open Rubric Exchange on the Web, by Panulla, Brian; Kohler, Megan (2010) While the Internet has given educators access to a steady supply of Open Educational Resources, the educational rubrics commonly shared on the Web are generally in the form of static, non-semantic presentational documents or in the proprietary data structures of commercial… Read More ›

Flipped Classroom »

Beyond MOOCs: Sustainable Online Learning in Institutions (4)

learners choices

White paper title: Beyond MOOCs: Sustainable Online Learning in Institutions (licensed under CC BY) Authors: Li Yuan, Stephen Powell and Bill Olivier The key opportunity for institutions is to take the concepts developed by the MOOC experiment to date and use them to improve the quality of their face-to-face and online provision, and to open… Read More ›

Digital Resources »

The Guide to Implementing Digital Learning (4)

BYOD trend K12

SETDA, the principal membership association of U.S. state and territorial educational technology leaders, today announced the launch of The Guide to Implementing Digital Learning (GIDL), a free web-based resource to support school and district leaders as they work to ensure that investments in digital learning spark positive results. “Digital learning is more important today than… Read More ›

Digital Textbook »

The Network Science Textbook (1)

Network science textbook

Network Science by Albert-László Barabási Network Science, a textbook for network science, is freely available under the Creative Commons licence. Follow its development on Facebook, Twitter or by signining up to our mailing list, so that we can notify you of new chapters and developments. The book is the result of a collaboration between a number… Read More ›

Game-Based Learning »

Can Game Design Be Leveraged to Enhance Cognitive Adaptability? (1)

game design

Can Game Design Be Leveraged to Enhance Cognitive Adaptability? Patrick S. Gallagher, Ph.D., Shenan H. Prestwich Principal Researcher, Serco, performing on contract to Advanced Distributed Learning, Alexandria, Virginia USA Next Generation Learner, Researcher, Katmai, performing on contract to Advanced Distributed Learning, Alexandria, Virginia USA Abstract: Adaptability is a metacompetency critically important to the United States… Read More ›