Connecting dots of digital learning

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If You Are A Learning Architect (#xAPI) (6)

If you are a learning architect, how will you design an ideal learning experience? Leveraging ubiquitous technologies for learning opportunities anytime, anywhere => you need “Mobile Learning” or “Seamless Learning” Learning-on-demand, Just-In-Time, and Just-For-Me => you need “Performance Support” Learning is …a state of play, an experience of flow => you need “Gamification or Game-Based… Read More ›

Learning Analytics »

How to Improve Engagement and Impact of Video-Based Learning (4)

video-based learning with LectureScape

Whenever a new communication medium arrives, people first tend to use it just like how they used existing media. For instance, many early television shows were simply radio broadcasts filmed on video, early digital textbooks were simply scanned versions of paper books, and the first online educational videos were videotaped in-person lectures. As time progresses,… Read More ›

Gamification of Education »

(Infographic) #Gamification and Instructional Design (3)

Gamification and instrcutional design title

Great infographic from Mia McMeekin, enjoy! Behaviors are the atomic blocks of gamification designing and engineering, the purpose is to analyze and influence them for desired outcomes. If you think of xAPI (Experience API), the statement is true as well. xAPI and gamification are both data-driven, evidence-centered learning design strategy. They are both like a… Read More ›

Game-Based Learning »

Can Game Design Be Leveraged to Enhance Cognitive Adaptability? (1)

game design

Can Game Design Be Leveraged to Enhance Cognitive Adaptability? Patrick S. Gallagher, Ph.D., Shenan H. Prestwich Principal Researcher, Serco, performing on contract to Advanced Distributed Learning, Alexandria, Virginia USA Next Generation Learner, Researcher, Katmai, performing on contract to Advanced Distributed Learning, Alexandria, Virginia USA Abstract: Adaptability is a metacompetency critically important to the United States… Read More ›

Learning Standards »

Survey about Learning Data, Analytic and Learner Profile (#bigdata) (2)

Image credit: DARPA

At the ending of 2013, IBM revealed its predictions for five big innovations that will change our lives within five years. The number one on the list is “The classroom will learn you“. In the next five years, IBM believes teachers will use “longitudinal data” such as test scores, attendance, and student behavior on electronic… Read More ›

Future of Education »

Innovating Pedagogy – Dynamic Assessment (4)

dynamic assessment

Innovating Pedagogy 2014  This is the third in a series of annual reports on innovations in teaching, learning and assessment. The Innovating Pedagogy reports from Open University(UK) are intended for teachers, policy makers, academics and anyone interested in how education may change over the next ten years. Giving the learner personalized assessment to support learning Potential impact: medium Timescale: long (4+… Read More ›

Digital Learning »

Crowd-Sourced Learning in MOOCs (4)

MOOC coffee

Do you know what it takes to learn effectively in a crowded but possibly lonely MOOC space? Are the required skills to learn in MOOC learnable? Findings from detailed studies of two MOOCs from the University of Melbourne: The Assessment and Teaching of 21st Century Skills (ATC21S) MOOC, which registered over 18,000 participants, mostly experienced practising teachers; and Introduction to Macro-Economics… Read More ›

Open Educational Resources »

An Ontology for Open Rubric on the Web (1)

An Ontology for Open Rubric Exchange on the Web, by Panulla, Brian; Kohler, Megan (2010) While the Internet has given educators access to a steady supply of Open Educational Resources, the educational rubrics commonly shared on the Web are generally in the form of static, non-semantic presentational documents or in the proprietary data structures of commercial… Read More ›

Mobile Learning »

Bad Practices in Mobile Learning (1)


This updated summary of “Bad Practices in Mobile Learning” from EduTech blog of The World Bank (by Michael Trucano)  is more schools than enterprise, but these are common mistakes observed in multiple initiatives and in multiple places, and seem to repeat over time with only slight variations. In no particular order,  and with specific reference to common realities in middle… Read More ›

Constructivism »

3D Printing: One Step Closer to a Star Trek Future? (1)

3D Printing One Step Closer to a Star Trek Future

Source: On the original Star Trek TV series from the 1960s, they had their fictional replicator technology that materialized food, drink and non-edible objects. Well…now 3D printing is turning fiction into fact. There’s even a 3D printer by MakerBot Industries called the Replicator. Okay, we’re not quite at the Star Trek level yet, but… Read More ›