Connecting dots for digital learning and teaching

open source game

Free and Open Source Civilization Game in HTML5 Browser (0)

May 19, 2013 • Games for Learning

Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the Stone Age to the Space Age… Freeciv-web can be played online using a desktop computer, mobile phone or tablet. Freeciv-web has been optimized… Read More ›

A Featured Story »

What Do Kids Turned Learning Game Designers Inspire Us? (#GBL) (1)

game-based learning

Kids need to be content creators, not only information consumers. This sounds like a cliche. But someone might think the idea is just a buzzword. It’s not necessarily urgent. In the following case, we observe that kids are in charge of their own project – making a game to join the Healthivore Video Game Contest…. Read More ›

Mobile Learning »

Parent’s Voice on Mobile Devices in Classrooms (K-12) (2)

mobile learning

In one of the most comprehensive studies of parents’ views on mobile devices in education, more than 50 percent of parents believe that schools should make more use of mobile devices in education and 32 percent agree that schools should require them in the classroom. These findings are from a new study of how parents perceive mobile learning… Read More ›

Digital Textbook »

Inclusive Learning Design to Rescue One-Size-Fits-All Flipped Classrooms (#OER) (2)

accessibility

In a world going digital, the accessbility of content does not seem to be a problem, right? Wrong! Many digital materials are NOT matching to different learners!  Watching videos is worse than reading paper books ? Does one-size-fits-all happen in the filpped classrooms? Yes, if teachers think it’s all about watching videos at home…. Video content… Read More ›

Open Educational Resources »

Learning Paths and #OER: Trends and Opportunities (0)

Learning paths and OER: trends and opportunities, licensed under a Creative Commons License URI : http://hdl.handle.net/1820/4861 Authors: Janssen, José Berlanga, Adriana Koper, Rob Abstract This article explains a set of tools developed in order to describe learning activities and learning paths transparently, so that it becomes easier to determine whether they are aligned with the desired learning objectives… Read More ›

Digital Resources »

A Tour through Open Source Creative Tools (1)

LIFE_LightningTalks

by Máirín Duffy (Red Hat), from OpenSource.com (licensed under CC BY-SA)  Image credits: Flickr user Leszek.Leszczynski Every tool in this talk is available via Fedora 17, the latest version of Fedora. Here’s a quick rundown of the tools represented in this talk. MyPaint and Krita are fantastic sketching apps that feature natural-feeling digital brushes. Darktable is a raw image processing… Read More ›

Teaching with Technology »

Teach the Web: a Mozilla MOOC for Webmaker Mentors (1)

digital literacy

from Teach the Web Learn how to teach digital literacies, master webmaking tools, develop your own educational resources, and take what you learned back to your communities and classrooms. Join us for this free and open online course. As part of our non-profit mission, Mozilla believes that web literacy—the understanding how digital things work—is an… Read More ›

Flipped Classroom »

5 New Tools for Flipping Classrooms (6)

web 2.0 tool

Almost every week, we could find new tools coming out. We are having a beautiful new world contributed by software programmers. Videonot.es Videonot.es is a very simple app designed for taking notes inside videos. Enter its website, go straight to create your notes synchronized with videos, and save your notes in Google Document(Drive). It has… Read More ›

Games for Learning »

Free and Open Source Civilization Game in HTML5 Browser (0)

open source game

Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the Stone Age to the Space Age… Freeciv-web can be played online using a desktop computer, mobile phone or tablet. Freeciv-web has been optimized… Read More ›

Personalized Learning »

(Infographic) Putting Students at The Center (1)

student-centered learning

from Studentsatthecenter.org We know that each student is unique, but what about each student’s brain? This new Students at the Center infographic from Christina Hinton and JFF(Jobs For the Future) draws on the research from Mind, Brain, and Education to depict the brain science behind student-centered approaches to learning. Check out more resources about Putting Students at the… Read More ›

iPad for Learning »

(Infographic) iPad as Teacher’s Pet (1)

iPad for education, teaching with iPad

Tony Vincent made an infographic that showcases iPad as a toolbox to help you become an even better teacher! Spend some time with this infographic (download PDF file) to discover how your iPad can be your handy assistant. It’s filled with apps and services that you’ll wonder how you ever lived without. View on Scribd : iPad as Teachers Pet… Read More ›

Youth Thinkers »

Christmas Break At Last (0)

youth voice

by Aggie Garfield, a high school sophomore in Texas I waited for an eternity for this break. Waited months for the chance to properly catch my breath. Counted days to the night when I can finally fall asleep and know that I won’t have to get up until I wanted to. Ticked off the seconds to… Read More ›

Project-based Learning »

Upgrading After School Programs for A Digital Age (1)

upgrading summer program

From The Cooney Center : Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age The Cooney Center’s Executive Director Michael H. Levine and Rafi Santo (Indiana University) have co-authored a chapter called “Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age” in the new book from the Expanding Learning &… Read More ›

Future of Education »

Horizon Report – Australian Tertiary Education 2013 (2)

Educational Technology to watch

Technology Outlook for Australian Tertiary Education 2013-2018 has just been released as one of Horizon reports, produced with the same process underlies the well-known NMC Horizon Report series. Take a minute to grab the main ideas and comparisons below. Comparison of 12 technologies to watch Top-Ranked Trends Across Three NMC Horizon Research Projects Top-Ranked Challenges Across… Read More ›

Game-Based Learning »

Game-Based Learning (#GBL) and ADHD (2)

game based learning

From paper : GAME-BASED LEARNING AND ADHD, by Safia Doumani, California State University San Marcos, Spring, 2013 It is a common story: The same child who cannot stay at his desk for more than fifteen minutes at a time is perfectly happy to spend six hours at home mastering his favorite video game. The real problem might not be… Read More ›

Constructivism »

“Make Things Do Stuffs” Supports a Generation of Young Makers (0)

digital maker

News from Maker Faire UK, published here : Make Things Do Stuff To encourage young people to get involved in digital making across the UK, seven projects are receiving a share of a £260,000 fund run by Nesta and Nominet Trust, in partnership with Mozilla, to encourage and stimulate learning through making. The fund was set-up… Read More ›

Digital Learning »

Managing the Good and Bad of Technology in Learning (1)

infographic of video game statistics

The serious, up and down sides of play…. How to balance play and learn with technologies? As kids are surrounded by technologies in classrooms and at home, we should take different sides of facts into consideration. As researchers are looking to leverage the engagement of games for learning, should we think seriously about the down… Read More ›

“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).
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