The Future of E-ducation
The latest SVC2UK White Paper, “The Future of E-ducation“, has been written in collaboration with Gold Mercury International, the Corporate Vision® Strategy Think Tank. The Paper draws on many of the case studies from SVC2UK 2013 and explores what the future is likely to look like for teachers and students.
This report looks at the future of education with regards to the impact which technology has had on the sector as a whole. This impact should no longer be revolutionary; it has become a necessity for society. The United Nations’ Millennium Development Goals have emphasised the urgency to deliver universal primary education by 2015. The most pivotal technologies to achieving this will be the Internet, Open Sources and Mobile Learning Devices. These technologies are portals through which students across the world can access education cheaply, from any location and at any time, shattering the rigidity and barriers associated with traditional educational institutions.
Education will not only be more accessible, it will be highly adaptive and customised. Technologies such as cloud computing, 3-D printing and learning analytics will transform the norms of education. Students will be more independent from their educational institutions; education will be more interactive and engaging, and educators will be capable of monitoring and providing individualised feedback on an unprecedented level. ‘Digital natives’, those born during or after the introduction of digital technology (Prensky, 2001), are already using this sort of technology daily and see it as a non-remarkable feature of society today. The ubiquity of these technologies will facilitate their integration into educational institutions.
The paradigms of education have not changed for nearly a century. Emerging technologies and technological
advancements are bringing innovation, offering new ways to provide education, and challenging the education-industry’s landscape. The technologies at the forefront of this revolution are divided into three sections: Open Sources and the Internet; Mobile and Multi-Faceted Technology; and Virtual Learning Environments and Learning Analytics. The common feature of these technologies is how they merge our virtual and physical worlds. This merging has its benefits, downfalls and complexities, which will be discussed with reference to each technology. Most importantly, however, this report will highlight that these technologies will not only make it possible for the United Nations’ Millennium Development Goal of universal primary education to be achieved by 2015, but they will also help the world deliver a globally innovative,
engaging, customisable and accessible education that students across the globe deserve.
Link to download the report: http://www.svc2uk.com/the-future-of-e-ducation-report/