The Most Effective Uses of Gamification in Learning
Gamification in learning works best when you make the learner think and you let them experience the consequences of their choices.
Gamification can transform your material into something meaningful that users will carry with them long after they’ve finished your training.
Besides the learner audience engagement and development of target behaviors through the power of gameplay, the most effective uses of gamification in learning should capitalize on its ability to transform the learning process.
Austin L. Meredith
Those of us who suffer from ADD or ADHD can get easily distracted from learning, because it can become a monotonous practice of regurgitating the information learned. By adding engaging elements to educational material, gamification significantly helps in capturing the attention of those that have a hard time focusing on learning in a normal setting.
I’ve been in corporate learning for 25 years and have never witnessed more impactful learning outcomes and performance improvement than those produced by game-based simulations.
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