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Play and Learn Weekly rss

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Play and Learn Weekly – May.12, 2012 (#GBL)(0)

05/12/2013

What’s happening in the convergence of play and learn? (Game-Based Learning) News How 3 Social Good Platforms are Building Change Communities Thousands of changemakers gathered at the 92YTribeca on Wednesday for Mom+Social, a one-day gathering focused on motherhood and the role of social media, technology, and philanthropy to improve the health of moms and children everywhere…. Read More ›

game-based learning curriculum around video games

Play and Learn Weekly – May.5th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (Game-Based Learning) News Zynga To Launch Learning Games Accelerator Zynga.org will spend $1 Million and partner with NewSchools Venture Fund to create an accelerator that focuses on edtech and learning games. Together, Zynga.org and NewSchools Venture Fund have launched an “edtech” accelerator “focused on enhancing the… Read More ›

video game

Play and Learn Weekly – Apr.28, 2013

What’s happening in the convergence of play and learn? (Game-Based Learning) News Playing Tetris video game ‘fixes lazy eye’, doctors say Canadian doctors say they have found an inventive way to treat lazy eye – playing the Tetris video game. The McGill University team discovered the popular tile-matching puzzle could train both eyes to work… Read More ›

Play and Learn Weekly – Apr.21, 2013 (#GBL)

What’s happening in the convergence of play and learn? (game-based learning) News Game based learning market driven by the growth in mobile-based educational games The game based learning market has been forecast to increase at a compound annual growth rate (CAGR) of 15.6% through to 2016, driven by the growth in mobile-based educational games and… Read More ›

Play and Learn Weekly – Apr.14th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (Game-based learning) News Serious Game Award Competition Games for Change 17 – 19 Jun 2013 | New York Fee: Yes Open to public: Yes The Games for Change Festival is the largest gaming event in New York City and the leading international event uniting “games for… Read More ›

Play and Learn Weekly – Apr. 7th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (game-based learning) News Serious Games Effective in Teaching Open Innovation and management (from OpenInnovation.eu) Recently, an article about the effect of serious games on teaching and learning the essentials of (open) innovation and innovation management has been published on the ssrn. The authors have researched a group of students from… Read More ›

Play and Learn Weekly – Mar.31th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (Game-Based Learning) News Youth-Led STEM Game Design Workshops As part of the National STEM Video Game Challenge, Global Kids youth leaders in the Playing for Keeps program designed and led game design workshops that will reach over 200 New York City youth at more than ten Hive NYC… Read More ›

Play and Learn Weekly – Mar.24th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (Game-Based Learning) News International Apps/Games Competition Ends with Selection of Five Finalists The U.N. Alliance of Civilizations recently wrapped up its inaugural international mobile apps and games competition called Create UNAOC Challenge 2012 with the selection of five finalists who were each awarded $5,000 to refine their interactive creations. Here are the five finalists in Create… Read More ›

Play and Learn Weekly – Mar.17th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (Game-Based Learning) News Serious Games Market Analysis By GaLA GaLA, the Games and Learning Alliance Network of Excellence for Serious Games funded by the European Union in FP7 – IST ICT, Technology Enhanced Learning (Please find also GaLA Kick-Off: Newly Created Network of Excellence in Serious Games), has posted some preliminary… Read More ›

Play and Learn Weekly – Mar.10th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (game-based learning) News Bill Gates To SXSWedu: Education Change Is Hard Closing out a week of enthusiasm and energy at SXSWedu, Bill Gates reminded the crowd that what’s happening now echoes a surge of enthusiasm from the late 1990s, when the Web seemed to be opening limitless… Read More ›

Play and Learn Weekly – Mar.3rd, 2013 (#GBL)

What’s happening in the convergence of play and learn? (#GBL) News Playing to learn: Panelists at Stanford discussion say using games as an educational tool provides opportunities for deeper learning  The panel discussion, held at the Graduate School of Education (GSE) on Feb. 26, was part of the yearlong public course, Education’s Digital Future (Educ 403x). –… Read More ›

Play and Learn Weekly – Feb.24th, 2013 (#GBL)

What’s happening in the convergence of play and learn? News Half The Sky Launches Facebook Game To Provide Funding For Women And Girls Worldwide That’s the concept behind “Half the Sky Movement: The Game,” a new Facebook game that engages players in a series of stories and adventures related to the challenges facing women and… Read More ›

Play and Learn Weekly – Feb.17, 2013 (#GBL)

What’s happening in the convergence of play and learn? (#GBL) News World Education Games: Uniting the World in Learning Practice is on! The World Education Games are right around the corner. Compete with 5.5 million students in about 250 counties in Math, Science and/or Literacy. The World Education Games is an annual global online challenge to get all… Read More ›

Play and Learn Weekly – Feb.10th, 2013 (#GBL)

What’s happening in the convergence of play and learn? (#GBL) News Gamification Goes To College To paraphrase the famous advertisement about E.F. Hutton, “When edX speaks, people listen.” And edX is a big proponent of gamification. Dr. Anant Agarwal is the president of edX, as well as an MIT professor. At the MIT Inaugural Symposium on “The… Read More ›

Play and Learn Weekly – Feb.3rd, 2013

What’s happening in the convergence of play and learn? News A presentation on the differences between and constructive uses for gamification and games-based learning. (The Sloan Consortium) Gamification and games-based learning (GBL) are two very different fields: one is an external motivational system used to increase student engagement; the other is a form of experiential, constructivist… Read More ›